Hannibal Talent Tree Build and Guide Age of Empires Mobile

Hannibal Talent Tree Build and Guide Age of Empires Mobile

Rarity:
Legendary
Unit Type:
Cavalry
Specialties:
Warrior
Attack
Secondary Strike

Hannibal Stats:
Might: 204.27+0.94
Armor: 139.30+0.64
Strategy: 224.12+1.03
Siege: 102.20+0.49

Hannibal is Legendary Cavalry hero in Age of Empires Mobile. His specialties and talent tree are Warrior, Attack and Secondary Strike.

  • Excellent hero; debuffs enemies while dealing both might & strategy damage.
  • Good synergy with top supports; good ring options.
  • Good scaling, stars, and customizable skills.
  • Open Field: Can shred in group fights (“murder-ball” style).
  • Steals stats and deals strong damage.

Hannibal Skill Build

  1. Surprise-Victory Surprise Victory
  2. Peerless-1 Peerless
  3. Crushing-Impact Crushing Impact
  4. Double-Attack Double Attack

Best Hannibal Pairings

When it comes to pairings for Hannibal, you can pair him with any Warrior that uses Cavalry units. For the best Hannibal synergy pairing, we recommend Justinian-the-Great Justinian the Great, Ashoka Ashoka, Cleopatra Cleopatra and Attila-The-Hun Attila the Hun.

Hannibal Talent Tree Build

Hannibal-Talent-Tree-Build

Hannibal Skills

Surprise-Victory Surprise Victory: Commander skill (Commander skill) Deals might damage (damage rate: 119.20%, might bonus) and strategy damage (damage rate: 119.20% strategy bonus) to the current target, and increases the hero’s might, armor, and strategy by the amount the target commander’s attributes reduced respectively for 6s.

Peerless-1 Peerless: Signature skill (Signature skill) After launching a normal attack, deals 1 instance of might damage (damage rate: 89.40%, might bonus) and strategy damage (damage rate: 89.40%, strategy bonus) to enemy troops and reduces the enemy commander’s armor by 10.43 (strategy bonus) and strategy by 10.43 (might bonus) for 3s.

Sowing-Discord Sowing Discord: After launching a normal attack, deals strategy damage to the enemy troop (damage rate: 41.26%, strategy bonus) and steals 6.69 strategy from the enemy commander to your commander for 3s.

Infuriation Infuriation: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.

Tactical-Pursuit Tactical Pursuit: After launching a normal attack, deals might damage (damage rate: 36.36%, might bonus) and strategy damage (damage rate: 36.36%, strategy bonus) to the enemy troop.

Double-Attack Double Attack: Enters the double attack state and increases the hero’s might, strategy, and armor by 4.04 for 3s.

Crushing-Impact Crushing Impact: After launching a normal attack, deals strategy damage to the enemy troop (damage rate: 53.53%, strategy bonus) and reduces the enemy commander’s might by 16.16 (strategy bonus) for 6s (This effect can’t be stacked).

Weak-Spot-Attack Weak Spot Attack: After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.