In the world of Diablo 4, to ensure your Barbarian character becomes a force to be reckoned with, Legendary Aspects are crucial components to be aware of. They serve as special powers that can be imprinted onto your weapons and gear, significantly enhancing their potential.
This article provides an exhaustive list of Barbarian Legendary Aspects and detailed guidance on where to discover them in Diablo 4.
Immersing yourself into the intricate world of Diablo 4 involves delving into dungeons and extracting Legendary Aspects from your gear. You’ll find that each time you conquer a dungeon, your rewards include a Legendary Aspect to add to your collection.
These Aspects are then stored in the Codex of Power, a sort of magical inventory that holds all your hard-earned Legendary Aspects.
The Occultist, a unique feature of the game, is another key element in your Legendary Aspects journey. This is where you imprint the Legendary Aspects onto your gear, conferring their unique powers to your items. Once the imprinting process is complete, you’ll begin to experience the impressive effects of these Aspects on your gameplay.
Barbarian Legendary Aspects List and Location
Aspect Name | Location | Bonus |
---|---|---|
Accelerating Aspect | Extraction | Critical Strikes with Core Skills increase your Attack Speed by (15-25)% for 5 seconds. |
Aspect of Disobedience | Halls of the Damned in Kehjistan | You gain (0.25-0.50) xincreased Armor for 4 seconds when you deal any form of damage, stacking up to (25-50)% |
Aspect of Inner Calm | Raethwind Wilds in Scosglen | Deal (5-10)% increased damage for each second you stand still, up to 30% |
Aspect of Might | Dark Ravine in Dry Steppes | Basic Skills grant 20% Damage Reduction for (2-6) seconds. |
Aspect of Retribution | Abandoned Mineworks in Kehjistan | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal (20-40)% increased damage to Stunned enemies. |
Aspect of Shared Misery | Oblivion in Hawezar | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a (30-50)% chance for that Crowd Control effect to spread to another unaffected enemy. |
Aspect of the Crowded Sage | Extraction | You Heal for (X) Life per second for each Close enemy, up to Life per second |
Aspect of the Deflecting Barrier | Lost Keep in Hawezar | While you have a Barrier active, there is a (7-13)% chance to ignore incoming direct damage from Distant enemies. |
Aspect of the Expectant | Underroot in Scosglen | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by (5-10)% up to 30% |
Aspect of the Protector | Lost Archives in Fractured Peaks | Damaging an Elite enemy grants you a Barrier absorbing up to (X) damage for 10 seconds. This effect can only happen once every 30 seconds. |
Aspect of the Umbral | Champion’s Demise in Dry Steppes | Restore (1-4) resource of your Primary Resource when you Crowd Control an enemy. |
Conceited Aspect | Extraction | Deal (15-25%) increased damage while you have a Barrier active. |
Edgemaster’s Aspect | Oldstones in Scosglen | Skills deal up to (10- 20%) increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Eluding Aspect | Caldera Gate in Fractured Peaks | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a (40-20) second Cooldown. |
Exploiter’s Aspect | Extraction | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal (20-50%) |
Ghostwalker Aspect | Broken Bulwark in Scosglen | While Unstoppable and for 4 seconds after, you gain (10- 25%) increased Movement Speed and can move freely through enemies. |
Needleflare Aspect | Yshari Sanctum in Kehjistan | Thorns damage dealt has a (20-40%) chance to deal damage to all enemies around you. |
Protecting Aspect | Extraction | When hit while not Healthy, a magical bubble is summoned around you for (3-5) seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. |
Rapid Aspect | Buried Halls in Dry Steppes | Basic Skills gain (15-30%) Attack Speed |
Smiting Aspect | Extraction | You have (10-20%) increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain (20- 40%) increased Crowd Control Duration. |
Wind Striker Aspect | Shivta Ruins in Kehjistan | Critical Strikes grant (8-16)% Movement Speed for 1 second, up to 6 seconds. |
Starlight Aspect | Extraction | Gain (10-20) of your Primary Resource for every 25% of your Life that you Heal. |
Aspect of Ancestral Echoes | Ancient Reservoir in Hawezar | Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to a (40-50)% chance to summon an Ancient to perform the same Skill. |
Aspect of Ancestral Force | Sunken Ruins in Scosglen | Hammer of the Ancients quakes outwards, dealing (32-50)% of its damage to enemies. |
Aspect of Anemia | Kor Dragan Barracks in Fractured Peaks | Lucky Hit: Direct damage against Bleeding enemies has up to a (20-30)% chance to Stun them for 2 seconds. |
Aspect of Berserk Fury | Extraction | You gain (3-6) Fury per second while Berserking. |
Aspect of Berserk Ripping | Mournfield in Dry Steppes | Whenever you deal direct damage while Berserking, inflict (20-30%) if the base damage dealt as additional Bleeding damage over 5 seconds. |
Aspect of Bul-Kathos | Light’s Refuge in Hawezar | Leap creates an Earthquake that deals (X) Physical damage over 4 seconds. While standing in Earthquakes, you gain 5% increased Damage Reduction |
Aspect of Burning Rage | Extraction | While Berserking you deal (X) Fire Damage every second to surrounding enemies |
Aspect of Echoing Fury | Sirocco Caverns in Kehjistan | Your Shout skills generate (2-4) Fury per seconds while active. |
Aspect of Encroaching Wrath | Extraction | After spending 100 Fury, your next Weapon Mastery Skill deals (82-100)% increased damage. |
Aspect of Giant Strides | Extraction | Reduces the Cooldown of Leap by (3-5) seconds per enemy hit, up to a maximum of 9 seconds. |
Aspect of Grasping Whirlwind | Extraction | Whirlwind periodically Pulls enemies to you. |
Aspect of Limitless Rage | Extraction | Each point of Fury you generate while at Maximum Fury grants your next Core Skill (1-2)% increased damage, up to (15-30)% |
Aspect of Numbing Wrath | Heathen’s Keep in Hawezar | Each point of Fury generated while at Maximum Fury grants (X) Fortify. |
Aspect of Perpetual Stomping | Charnel House in Dry Steppes | Damaging an enemy with Kick or Ground Stomp resets Leap’s Cooldown. |
Aspect of Tempering Blows | Defiled Catacomb in Fractured Peaks | After Swapping weapons 6 times, gain (X) Fortify. |
Aspect of Unrelenting Fury | Hallowed Ossuary in Fractured Peaks | Killing an enemy with a Core Skill refunds (10-20)% of its base Fury cost. Can only happen once per Skill cast. |
Aspect of the Dire Whirlwind | Garan Hold in Scosglen | Whirlwind’s Critical Strike Chance is increased by (3-8)% for each second it is channeled, up to (9-24)% |
Aspect of the Iron Warrior | Carrion Fields in Dry Steppes | Iron Skin grants Unstoppable, and (10-20)% Damage Reduction. |
Aspect of the Prickling | Extraction | Damaging an enemy with a Core Skill has up to a (X)% chance to grant (X) Thorns for 5 seconds. |
Aspect of the Relentless Armsmaster | Calibel’s Mine in Scosglen | Gain (20-36%) increased Fury Generation while all damage bonuses from Walking Arsenal Key Passive are active. |
Battle-Mad Aspect | Extraction | Gain Berserking for (X) seconds after swapping weapons (X) times. |
Bear Clan Berserker’s Aspect | Extraction | Killing an enemy while Berserking has a 40% chance to grant (16-32%) increased Cooldown Reduction to your Brawling Skills for 2 seconds. |
Bold Chieftain’s Aspect | Extraction | Whenever you cast a Shout Skill, its Cooldown is reduced by (1 -1.9) seconds per Nearby enemy, up to a maximum of 6 seconds. |
Brawler’s Aspect | Haunted Refuge in Hawezar | Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing (X) damage to surronding enemies. |
Death Wish Aspect | Penitent Cairns in Scosglen | Gain (X) Thorns while Berserking. |
Devilish Aspect | Extraction | After generating 100 Fury your next Core Skill creates a Dust Devil that deals (X) damage to enemies behind the target |
Dust Devil’s Aspect | Extraction | Whirlwind leaves behind Dust Devils that deal (X) damage to surrounding enemies. |
Earthquake Aspect | Extraction | Ground Stomp creates an Earthquake damaging enemies for (X) Physical Damage over 4 seconds. While standing in Earthquakes, you deal (5-15%) increased damage. |
Earthstriker’s Aspect | Maugan’s Works in Hawezar | After swapping weapons 10 times, your next attack will Overpower and deal (30-50%) increased Overpower damage. |
Iron Blood Aspect | Forgotten Ruins in Kehjistan | Gain (2-4%) Damage Reduction for each nearby Bleeding enemy up to (10-20%) maximum. |
Luckbringer Aspect | Extraction | Gain (12-20%) increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active. |
Relentless Berserker’s Aspect | Hakan’s Refuge in Kehjistan | Lucky Hit: Damaging an enemy with a Core Skill has up to a (22-40%) chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike. |
Skullbreaker’s Aspect | Extraction | Stunning a Bleeding enemy deals (22-40%) of their total Bleeding amount to them as Physical damage. |
Slaking Aspect | Maulwood in Fractured Peaks | Lucky Hit: You have up to a (30-50%) chance to gain 20 Fury when Rend deals direct damage to at least one Bleeding enemy. |
Steadfast Berserker’s Aspect | Extraction | Lucky Hit: Up to a 35% chance to gain (X) Fortify whenever you deal direct damage while Berserking. |
Veteran Brawler’s Aspect | Heretics Asylum in Kehjistan | Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals (15-20)% increased damage, up to (225-300)% |
Weapon Master’s Aspect | Extraction | Your Weapon Mastery Skills have an additional Charge. Lucky Hit: Damaging an enemy with a Weapon Mastery Skill has up to a (32-50)% chance to Stun them for 2 seconds. |
Windlasher Aspect | Extraction | Casting Double Swing twice within 1.5 seconds creates a Dust Devil that deals (X) damage to enemies behind the target. |