In the world of Diablo 4, to ensure your Druid character becomes a force to be reckoned with, Legendary Aspects are crucial components to be aware of. They serve as special powers that can be imprinted onto your weapons and gear, significantly enhancing their potential.
This article provides an exhaustive list of Druid Legendary Aspects and detailed guidance on where to discover them in Diablo 4.
Immersing yourself into the intricate world of Diablo 4 involves delving into dungeons and extracting Legendary Aspects from your gear. You’ll find that each time you conquer a dungeon, your rewards include a Legendary Aspect to add to your collection.
These Aspects are then stored in the Codex of Power, a sort of magical inventory that holds all your hard-earned Legendary Aspects.
The Occultist, a unique feature of the game, is another key element in your Legendary Aspects journey. This is where you imprint the Legendary Aspects onto your gear, conferring their unique powers to your items. Once the imprinting process is complete, you’ll begin to experience the impressive effects of these Aspects on your gameplay.
Druid Legendary Aspects List and Location
Aspect Name | Location | Bonus |
---|---|---|
Accelerating Aspect | Extraction | Critical Strikes with Core Skills increase your Attack Speed by (15-25)% for 5 seconds. |
Aspect of Disobedience | Halls of the Damned in Kehjistan | You gain (0.25-0.50) xincreased Armor for 4 seconds when you deal any form of damage, stacking up to (25-50)% |
Aspect of Inner Calm | Raethwind Wilds in Scosglen | Deal (5-10)% increased damage for each second you stand still, up to 30% |
Aspect of Might | Dark Ravine in Dry Steppes | Basic Skills grant 20% Damage Reduction for (2-6) seconds. |
Aspect of Retribution | Abandoned Mineworks in Kehjistan | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal (20-40)% increased damage to Stunned enemies. |
Aspect of Shared Misery | Oblivion in Hawezar | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a (30-50)% chance for that Crowd Control effect to spread to another unaffected enemy. |
Aspect of the Crowded Sage | Extraction | You Heal for (X) Life per second for each Close enemy, up to Life per second |
Aspect of the Deflecting Barrier | Lost Keep in Hawezar | While you have a Barrier active, there is a (7-13)% chance to ignore incoming direct damage from Distant enemies. |
Aspect of the Expectant | Underroot in Scosglen | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by (5-10)% up to 30% |
Aspect of the Protector | Lost Archives in Fractured Peaks | Damaging an Elite enemy grants you a Barrier absorbing up to (X) damage for 10 seconds. This effect can only happen once every 30 seconds. |
Aspect of the Umbral | Champion’s Demise in Dry Steppes | Restore (1-4) resource of your Primary Resource when you Crowd Control an enemy. |
Conceited Aspect | Extraction | Deal (15-25%) increased damage while you have a Barrier active. |
Edgemaster’s Aspect | Oldstones in Scosglen | Skills deal up to (10- 20%) increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Eluding Aspect | Caldera Gate in Fractured Peaks | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a (40-20) second Cooldown. |
Exploiter’s Aspect | Extraction | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal (20-50%) |
Ghostwalker Aspect | Broken Bulwark in Scosglen | While Unstoppable and for 4 seconds after, you gain (10- 25%) increased Movement Speed and can move freely through enemies. |
Needleflare Aspect | Yshari Sanctum in Kehjistan | Thorns damage dealt has a (20-40%) chance to deal damage to all enemies around you. |
Protecting Aspect | Extraction | When hit while not Healthy, a magical bubble is summoned around you for (3-5) seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. |
Rapid Aspect | Buried Halls in Dry Steppes | Basic Skills gain (15-30%) Attack Speed |
Smiting Aspect | Extraction | You have (10-20%) increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain (20- 40%) increased Crowd Control Duration. |
Wind Striker Aspect | Shivta Ruins in Kehjistan | Critical Strikes grant (8-16)% Movement Speed for 1 second, up to 6 seconds. |
Starlight Aspect | Extraction | Gain (10-20) of your Primary Resource for every 25% of your Life that you Heal. |
Aspect of Cyclonic Force | Collapsed Vault in Kehjistan | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all nearby allies. |
Aspect of Mending Stone | Sealed Archives in Dry Steppes | The duration of Earthern Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth skills replenishes (X) of your active Earthen Bulwark’s Barrier. |
Aspect of Metamorphic Stone | Extraction | Boulder is now a Core Skill and costs 60 Spirit to cast dealing (80-100)% of normal damage. |
Aspect of Natural Balance | Extraction | Casting a Storm Skill grants your Earth Skills (30-45)% Critical Strike Damage for 4 seconds. Casting an Earth Skill increases the Critical Strike Chance of Storm Skills by (8-12)% for 4 seconds. |
Aspect of Quicksand | Ferals’ Den in Scosglen | Damage from Earth skills Slow enemies hit by (25-50)% for 5 seconds. |
Aspect of Retaliation | Seaside Descent in Dry Steppes | Your Core skills deal up to (20-40)% increased damage based on your amount of Fortify. |
Aspect of the Alpha | Extraction | Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal (75-100)% additional damage and can spread Rabies. |
Aspect of the Blurred Beast | Extraction | While dashing, Shred seeks out Nearby Poisoned enemies instantly dealing (60-90%) of the Poisoning damage to them. |
Aspect of the Calm Breeze | Grinning Labyrinth in Dry Steppes | Lucky Hit: Wind Shear has up to a (5-10)% chance to fully restore your Spirit |
Aspect of the Changeling’s Debt | Conclave in Kehjistan | Damaging a Poisoned enemy with a Werebear Skill will instantly deal (120-150)% of the Poisoning damage and consume the Poisoning |
Aspect of the Dark Howl | Extraction | Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for (2-4) seconds. |
Aspect of the Rampaging Werebeast | Endless Gates in Hawezar | The duration of Grizzly Rage is increased by (1-5) seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration. |
Aspect of the Stampede | Extraction | Gain 1 additional Companion. In addition, your Companion Skills deal (10-20%) bonus damage. |
Aspect of the Tempest | Blind Burrows in Hawezar | Hurricane damage is increased by (7-15%) each second while active. |
Aspect of the Trampled Earth | Extraction | Trample now summons 6 Landslide pillars of earth during its duration that deal (70-80)% normal damage. Trample is now also a Nature Magic and Earth Skill. |
Aspect of the Unsatiated | Tormented Ruins in Fractured Peaks | After killing an enemy with Shred, your next Werewolf Skill generates (20-30%) more Spirit and deals (20-30%) increased damage. |
Aspect of the Ursine Horror | Belfry Zakara in Hawezar | Pulverize is now also an Earth skill. After casting Pulverize, tectonic spikes continue to deal (X) damage over 2 seconds. |
Aspect of the Wildrage | Extraction | Your Companions gain the bonuses from the Bestial Rampage Key Passive. |
Assimilation Aspect | Extraction | You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge you gain (5-10) of your Primary Resource. |
Balanced Aspect | Extraction | Increase your Maximum Spirit by (30-50) and Spirit Generation by 20% while Grizzly Rage is active. |
Ballistic Aspect | Whispering Pines in Scosglen | When you have Fortify your Earth Skills gain +2 Ranks. |
Crashstone Aspect | Stockades in Scosglen | Earth Skills deal (40-50%) more Critical Strike Damage to Crowd Controlled enemies. |
Dire Wolf’s Aspect | Extraction | Grizzly Rage now shapeshifts you into a Dire Werewolf. As a Dire Werewolf you gain (15-25%) Movement Speed instead of Damage Reduction and a (30-50%) Spirit cost reduction bonus. In addition, kills Heal you for 10% of your Maximum Life. |
Earthguard Aspect | Extraction | Gain (15-25%) bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100%. |
Lightning Dancer’s Aspect | Extraction | Lightning Storm Critical Strikes spawn 3 Dancing Bolts that seek enemies in the area dealing (X) Lightning damage. |
Mangled Aspect | Immortal Emanation in Fractured Peaks | When you are struck as a Werebear you have a (20-30%) chance to gain 1 Spirit. |
Mighty Storm’s Aspect | Extraction | The Earthen Might Key Passive also applies to your Storm Skills |
Nighthowler’s Aspect | Forbidden City in Fractured Peaks | Blood Howl increases Critical Strike Chance by (5%-10%) In addition, Blood Howl also affects nearby Companions and Players for 3 seconds. |
Overcharged Aspect | Mariner’s Refuge in Scosglen | Lucky Hit: Up to a (10-20%) chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse (X) additional damage to surrounding enemies. |
Runeworker’s Conduit Aspect | Extraction | Critical Strikes with Storm Skills charge the air around you for (1-2) seconds causing a Lightning Strike to periodically hit an enemy in the area for (X) Lightning Damage. |
Seismic-Shift Aspect | Extraction | Earth Spike launches spikes in a line and has a (1.5-2.5) second Cooldown. |
Shepherd’s Aspect | Bloodsoaked Crag in Dry Steppes | Core Skills deal an additional (6-8%) damage for each active Companion. |
Shockwave Aspect | Extraction | Pulverize creates a shockwave that travels forward, dealing (X)% of its damage to targets in the path. |
Skinwalker’s Aspect | Fading Echo in Kehjistan | When you use a Shapeshifting Skill that changes your form, gain (X) Life. If you are at full Life, gain the same amount as Fortify |
Storm Beast’s Aspect | Extraction | Lucky Hit: Storm skills have up to a (X)% chance to grant 10 Spirit. Your base Storm Skills are now also Werewolf Skills |
Stormchaser’s Aspect | Extraction | Tornado will seek up to (1-3) targets |
Stormclaw’s Aspect | Anica’s Claim in Fractured Peaks | Critical Strikes with Shred deal (20-30)% of the damage dealt as Lightning Damage to the target and surrounding enemies. |
Stormshifter’s Aspect | Crusader’s Cathedral in Kehjistan | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. |
Symbiotic Aspect | Extraction | When the Nature’s Fury Key Passive triggers a free Skill, your non Ultimate Cooldowns of the opposite type are reduced by (4-8) seconds. |
Vigorous Aspect | Steadfast Barracks in Hawezar | Gain (10-15)% Damage Reduction while Shapeshifted into a Werewolf. |
Aspect of Nature’s Savagery | Extraction | Werewolf Skills function as Storm Skills and Werebear Skills function as Earth Skills for the Nature’s Fury Key Passive. |