In the world of Diablo 4, to ensure your Necromancer character becomes a force to be reckoned with, Legendary Aspects are crucial components to be aware of. They serve as special powers that can be imprinted onto your weapons and gear, significantly enhancing their potential.
This article provides an exhaustive list of Necromancer Legendary Aspects and detailed guidance on where to discover them in Diablo 4.
Immersing yourself into the intricate world of Diablo 4 involves delving into dungeons and extracting Legendary Aspects from your gear. You’ll find that each time you conquer a dungeon, your rewards include a Legendary Aspect to add to your collection.
These Aspects are then stored in the Codex of Power, a sort of magical inventory that holds all your hard-earned Legendary Aspects.
The Occultist, a unique feature of the game, is another key element in your Legendary Aspects journey. This is where you imprint the Legendary Aspects onto your gear, conferring their unique powers to your items. Once the imprinting process is complete, you’ll begin to experience the impressive effects of these Aspects on your gameplay.
Diablo 4 Necromancer Legendary Aspects List and Location
Aspect Name | Location | Bonus |
---|---|---|
Accelerating Aspect | Extraction | Critical Strikes with Core Skills increase your Attack Speed by (15-25)% for 5 seconds. |
Aspect of Disobedience | Halls of the Damned in Kehjistan | You gain (0.25-0.50) xincreased Armor for 4 seconds when you deal any form of damage, stacking up to (25-50)% |
Aspect of Inner Calm | Raethwind Wilds in Scosglen | Deal (5-10)% increased damage for each second you stand still, up to 30% |
Aspect of Might | Dark Ravine in Dry Steppes | Basic Skills grant 20% Damage Reduction for (2-6) seconds. |
Aspect of Retribution | Abandoned Mineworks in Kehjistan | Distant enemies have a 8% chance to be Stunned for 2 seconds when they hit you. You deal (20-40)% increased damage to Stunned enemies. |
Aspect of Shared Misery | Oblivion in Hawezar | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a (30-50)% chance for that Crowd Control effect to spread to another unaffected enemy. |
Aspect of the Crowded Sage | Extraction | You Heal for (X) Life per second for each Close enemy, up to Life per second |
Aspect of the Deflecting Barrier | Lost Keep in Hawezar | While you have a Barrier active, there is a (7-13)% chance to ignore incoming direct damage from Distant enemies. |
Aspect of the Expectant | Underroot in Scosglen | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by (5-10)% up to 30% |
Aspect of the Protector | Lost Archives in Fractured Peaks | Damaging an Elite enemy grants you a Barrier absorbing up to (X) damage for 10 seconds. This effect can only happen once every 30 seconds. |
Aspect of the Umbral | Champion’s Demise in Dry Steppes | Restore (1-4) resource of your Primary Resource when you Crowd Control an enemy. |
Conceited Aspect | Extraction | Deal (15-25%) increased damage while you have a Barrier active. |
Edgemaster’s Aspect | Oldstones in Scosglen | Skills deal up to (10- 20%) increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Eluding Aspect | Caldera Gate in Fractured Peaks | Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a (40-20) second Cooldown. |
Exploiter’s Aspect | Extraction | You have 20% increased Crowd Control Duration. While enemies are Unstoppable, you deal (20-50%) |
Ghostwalker Aspect | Broken Bulwark in Scosglen | While Unstoppable and for 4 seconds after, you gain (10- 25%) increased Movement Speed and can move freely through enemies. |
Needleflare Aspect | Yshari Sanctum in Kehjistan | Thorns damage dealt has a (20-40%) chance to deal damage to all enemies around you. |
Protecting Aspect | Extraction | When hit while not Healthy, a magical bubble is summoned around you for (3-5) seconds. While standing in the bubble players are Immune. Can only occur once every 90 seconds. |
Rapid Aspect | Buried Halls in Dry Steppes | Basic Skills gain (15-30%) Attack Speed |
Smiting Aspect | Extraction | You have (10-20%) increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain (20- 40%) increased Crowd Control Duration. |
Wind Striker Aspect | Shivta Ruins in Kehjistan | Critical Strikes grant (8-16)% Movement Speed for 1 second, up to 6 seconds. |
Starlight Aspect | Extraction | Gain (10-20) of your Primary Resource for every 25% of your Life that you Heal. |
Aspect of Bursting Bones | Path of the Blind in Dry Steppes | When a segment of Bone Prison is destroyed or expired, is deals (X) damage in an area around itself. |
Aspect of Decay | Extraction | Each time the Shadowblight Key Passive deals damage to enemies, it increases the next Shadowblight’s damage within xx seconds by (20-40)%, stacking up to 5 times. |
Aspect of Empowering Reaper | Flooded Depths in Scosglen | Critical Strikes from Sever have a (10-20)% chance to spawn a pool of Blight under the target that deals (20-60)% bonus damage. This effect can only happen once every 3 seconds. |
Aspect of Explosive Mist | Extraction | Blood Mist triggers Corpse Explosion on surrounding Corpses. When Blood Mist detonates a Corpse, its Cooldown is reduced by (0.2-0.5) seconds. |
Aspect of Exposed Flesh | Extraction | Lucky Hit: Up to a 10% chance to generate (30-50) Essence when hitting a Vulnerable enemy with your Bone Skills. |
Aspect of Frenzied Dead | Extraction | Each time one of your Summoning Minions damages an enemy, they gain (10-14)% Attack Speed for 3 seconds, up to (30-42)% |
Aspect of Grasping Veins | Corrupted Grotto in Kehjistan | Gain (10-20)% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal (30-60)% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. |
Aspect of Hardened Bones | Extraction | While you have 7 or more Minions, your Minions gain (10-20)% increased Damage Reduction. |
Aspect of Hungry Blood | Extraction | When Blood Lance hits an enemy that is already lanced, it has a (10-20)% chance to fire a Blood Lance at a Nearby enemy. |
Aspect of Plunging Darkness | Rimescar Cavern in Fractured Peaks | Bone Prison spawns a pool of Blight that deals (50-100)% bonus damage over 6 seconds |
Aspect of Potent Blood | Betrayer’s Row in Dry Steppes | While at full Life, Blood Orbs grant (10-20) Essence. |
Aspect of Rathma’s Chosen | Extraction | Whenever your Blood Skills Overpower you gain (20-50)% Attack Speed for 4 seconds. |
Aspect of Reanimation | Aldurwood in Scosglen | Your Skeletons gain increased damage while alive, up to (20-30)% after 10 seconds. |
Aspect of Serration | Extraction | The Ossified Essence Key Passive also increases the Critical Strike Damage of your Bone Skills by 1% per Essence, up to (30-40)% |
Aspect of Shielding Storm | Extraction | Each time that Bone Storm damages an enemy, gain a Barrier equal to (2-5)% of your Base Life for 10 seconds. |
Aspect of Swelling Curse | Hive in Scosglen | Bone Spirit deals increased damage based on distance traveled, up to (15-25)% |
Aspect of Torment | Black Asylum in Fractured Peaks | Critical Strikes with Bone Skills increase your Essence Regeneration by (20-30)% for 4 seconds. |
Aspect of Ultimate Shadow | Extraction | Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects: Enemies damaged by Bone Storm take (X) Shadow damage over 2 seconds. Blood Wave desecrates the ground it travels over, dealing (X) Shadow damage over 4 seconds |
Aspect of Untimely Death | Extraction | Each percent of your Maximum Life you Heal beyond 100% grants you 0.5 bonus Overpower damage on your next Overpowering attack, up to a (20-60)% bonus. |
Aspect of the Damned | Uldur’s Cave in Kehjistan | You deal (30-40)%(X) increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. |
Aspect of the Embalmer | Extraction | Consuming a Corpse has a (20-30)% chance to spawn a Blood Orb. |
Aspect of the Void | Extraction | Blight’s defiled area, when spawned, Pulls in enemies around the affected area. |
Blighted Aspect | Akkhan’s Grasp in Hawezar | You deal (50-120%) increased damage for 6 seconds after the Shadowblight Key Passive damages enemies 10 times. |
Blood Getter’s Aspect | Extraction | Your maximum number of Skeletal Warriors is increased by 2 |
Blood Seeker’s Aspect | Mercy’s Reach in Fractured Peaks | Blood Lance deals (15-25%) increased damage to its primary target per lanced enemy |
Blood-Soaked Aspect | Extraction | Blood Mist leaves a trail that lasts for 4 seconds and deals (X) Shadow damage per second to enemies who stand in it. Your Movement Speed is no longer reduced while Blood Mist is active. |
Blood-bathed Aspect | Hoarfrost Demise in Fractured Peaks | Blood Surge’s nova echoes again after a short delay, dealing (70-60%) less damage. |
Cadaverous Aspect | Extraction | Consuming a Corpse increases the damage of your next Core Skill by (5-10%), up to (25-50%) |
Coldbringer’s Aspect | Extraction | Every 10 seconds, your Cold Skeletal Mages cast a blizzard that deals (X) Cold damage and continuously Chills enemies for 8% over 6 seconds. |
Fastblood Aspect | Iron Hold in Hawezar | Blood Orbs reduce your Ultimate Cooldown by (0.5-1) seconds. |
Flesh-Rending Aspect | Nostrava Deepwood in Fractured Peaks | After Decompose spawns a Corpse, gain (10-20) Essence. |
Hulking Aspect | Sepulcher of the Forsworn in Kehjistan | Your Golem has (1-4%) chance to reduce its active Cooldown by 2 seconds and a (0.5-2%) chance to spawn a Corpse each time it damages an enemy with its normal attack. |
Osseous Gale Aspect | Extraction | Bone Storm consumes up to 8 Corpses to increase its duration by up to (X) seconds. |
Requiem Aspect | Vault of the Forsaken in Scosglen | You gain (3-5) maximum Essence per active Minion. |
Rotting Aspect | Extraction | Decompose can chain up to 2 additional targets. When Decompose spawns a Corpse, it has a (30-60%) chance to spawn a Corpse under all afflicted targets. |
Sacrificial Aspect | Ruins of Eridu in Hawezar | Your Sacrifice bonuses are increased by (15-25%) |
Splintering Aspect | Guulrahn Slums in Dry Steppes | Bone Spear’s primary attack makes enemies hit beyond the first Vulnerable for (1.5-2.5) seconds. Bone Shards from Bone Spear deal (50-100%) bonus damage to Vulnerable enemies and pierce them. |
Tidal Aspect | Extraction | Blood Wave fires two additional waves, each dealing (50-60)% less damage than the previous. |
Torturous Aspect | Deserted Underpass in Kehjistan | Enemies afflicted by your Iron Maiden have a (15-25)% chance to be Stunned for 1 Second when they deal direct damage. |
Unyielding Commander’s Aspect | Faceless Shrine in Hawezar | While Army of the Dead is active, your Minions gain (70-100%) Attack Speed and take 90% reduced damage. |
Viscous Aspect | Extraction | Your maximum number of Skeletal Mages is increased by 2 |