Rarity:
Legendary
Unit Type:
Archer and Swordsmen
Specialties:
Warrior
Attack
Buff
King Derrick Stats:
Might: 184.56+0.84
Armor: 120.65+0.55
Strategy: 84.73+0.43
Siege: 212.42+0.98
King Derrick is the decent for Legendary Archer and Swordsmen hero in Age of Empires Mobile. His Specialties and talent tree are Warrior, Attack and Buff.
- Good F2P swordsman hero; can reach 5★ via events.
- Great sub-DPS with buff/debuff skills.
- Early-Game Workhorse: If fully awakened from Giant’s Roar events, he carries for a while.
- Eventually overshadowed by specialized swordsmen like Sun Tzu, Yodit, or Miyamoto in later sea
King Derrick Skill Build
Defensive Slungshot:
Grace and Blessings:
Righteous Judgement:
Earth Crush:
Best King Derrick Pairings
When it comes to pairings for King Derrick, you can pair him with any warrior that uses Archer and Swordsmen units. For the best King Derrick synergy pairing, we recommend Josephine,
Harald,
Rani Durgavati,
Hammurabi, and
Mulan.
King Derrick Talent Tree Build
King Derrick Skills
Defensive Slungshot: Commander skill Deals might damage to the target (damage rate: 143.04%, might bonus) and increases their might damage taken by 4.47% (might bonus) for 6s.
Grace and Blessings: Signature skill (Signature skill) Deals might damage to the target (damage rate: 47.68%, might bonus). If the target is in the rout state, increases their might damage taken by 2.98% (might bonus) for 6s.
Efficient Harvest: Increases the gathering speed for all resources by 14.35%.
Windfall: Increases the gathering speed for all resources by 15.38%. Obtains 2.05% extra resources upon successful gathering.
Sunder: After launching a normal attack, deals might damage to the enemy troop (damage rate: 53.64%, might bonus) and inflicts the rout effect, dealing might damage every second (damage rate: 7.81%, might bonus) for 3s.
Fearless Frontrunner: Increases the hero’s siege by 51.25. When being defeated during a siege, converts 10.25% of your lost units into gravely wounded.
Earth Crush: Deals might damage to the enemy troop (damage 59.60%, might bonus) and inflicts the rout rate: effect, dealing might damage every second (damage rate: 6.06%, might bonus) for 6s.
Righteous Judgement: Enters charging state. After 3s, deals might damage to the enemy troop (damage rate: 79.79%, might bonus) and reduces all enemy heroes’ might and strategy by 17.88 (might bonus) for 3s.