Harald Talent Tree Build and Guide Age of Empires Mobile

Harald Talent Tree Build and Guide Age of Empires Mobile

Rarity:
Legendary
Unit Type:
Cavalry and Swordsmen
Specialties:
Warrior
Support
Buff

Harald Stats:
Might: 183.48+0.85
Armor: 131.59+0.61
Strategy: 119.57+0.55
Siege: 105.35+0.46

Harald is the decent for Legendary Cavalry and Swordsmen hero in Age of Empires Mobile. His specialties and talent tree are Warrior, Support and Buff.

  • Signature skill is extremely specific & doesn’t synergize well with swordsmen/cavalry.
  • Awful customizable skills/stars.
  • Severely Underperforms: Rarely used in open field or rallies.
  • Offers no unique buffs or debuffs to justify use.

Harald Skill Build

  1. Viking-Strategy Viking Strategy
  2. Heroic Berserker
  3. Bloodthirst Bloodthirst
  4. High-Spirit High Spirit

Best Harald Pairings

When it comes to pairings for Harald, you can pair him with any Warrior that uses Cavalry and Swordsmen units. For the best Harald synergy pairing, we recommend King-Derrick King Derrick, Josephine Josephine, Guan-Yu- Guan Yu, and Rani-Durgavati Rani Durgavati.

Harald Talent Tree Build

Harald-Talent-Tree

Harald Skills

Viking-Strategy Viking Strategy: Commander skill Increases the damage of all your heroes’ active and secondary strike skills by 8.05% (might bonus) and reduces your troop’s damage taken from pikemen by 5.96% (might bonus) for 9s. Grants 100 initial rage upon entering battle.

Heroic Berserker: Signature skill Deals might damage to the enemy troop (damage rate: 44.70%, might bonus) and increases the damage of your commander’s customizable active and secondary strike skills by 2.98% (might bonus) for 6s.

Righteous-Judgement Righteous Judgement: Enters charging state. After 3s, deals might damage to the enemy troop (damage rate: 79.79%, might bonus) and reduces all enemy heroes’ might and strategy by 17.88 (might bonus) for 3s.

Crashing-Boulder Crashing Boulder: Deals might damage to the enemy troop (damage rate: 45.72%, might bonus).

Armor-Piercera Armor Piercer: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.

Bloodthirst Bloodthirst: Deals might damage to the enemy troop (damage 60.60%, might bonus) and recovers your rate: troop’s units (recovery rate: 27.27%, might bonus).

Darkness-Strike Darkness Strike: Enters charging state. After 3s, deals might damage to the enemy troop (damage rate: 83.83%, might bonus). Reduces the enemy troop’s healing effect by 10.10% for 6s.

High-Spirit High Spirit: Increases the activation chance of the hero’s active skills by 3.64% (increases by 4.55% for charging skills).