Ashoka is the decent for Legendary Pikemen and Cavalry hero in Age of Empires Mobile. His specialties and talent tree are Tactician, Support and Secondary Strike.
Good support signature skill, but only DPS customizable skills.
Weird kit: not purely support nor purely DPS.
Pairs well with Hannibal.
Decent first star.
MGE Hero: Can be tough to acquire or level.
Some players note he shines more in group fights with cavalry synergy.
Can help shred enemy marches if you build around his debuff + single-target damage.
Ashoka Skill Build
Lord of Darkens
Mauryan:
Act of Mercy
Weak Spot
Best Ashoka Pairings
When it comes to pairings for Ashoka, you can pair him with any Tactician that uses Pikemen and Cavalry units. For the best Ashoka synergy pairing, we recommend Hannibal and Justinian the Great.
Ashoka Talent Tree Build
Coming Soon.
Ashoka Skills
Lord of Darkens: Commander skill (Commander skill) Deals might damage (damage rate: 84.93%, might bonus) and strategy damage (damage rate: 84.93% o, strategy bonus) to 2 enemy troops in the fan area in front. Also, increases the damage of all your heroes’ secondary strike skills by 2.98% (might bonus, strategy bonus) for 6s.
Mauryan: Glory Signature skill (Signature skill) Increases your commander’s signature secondary strike skill activation chance by 1.04% (might bonus, strategy bonus). If the commander activates a secondary strike skill, there is a/an 14.90% chance to enter the control immunity state for 3s, immune to all control and some continuous damage effects.
Sunder: After launching a normal attack, deals might damage to the enemy troop (damage rate: 53.64%, might bonus) and inflicts the rout effect, dealing might damage every second (damage rate: 7.81%, might bonus) for 3s.
Infuriation: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.
Tactical Pursuit: After launching a normal attack, deals might damage (damage rate: 36.36%, might bonus) and strategy damage (damage rate: 36.36%, strategy bonus) to the enemy troop.
Roar of Victory: After launching a normal attack, deals might damage to the enemy troop (damage rate: 107.28%, might bonus) and increases your troop’s rage by 7.17.
Act of Mercy: After launching a normal attack, deals might damage to the enemy troop (damage rate: 47.47%, might bonus). Increases your damage by 2.00% (up to 100%) every time when the target loses 1% of its units.
Weak Spot: Attack After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.