Rarity:
Legendary
Unit Type:
Archer
Specialties:
Warrior
Attack
Double Attack
Bellevue Stats:
Might: 213.08+0.98
Armor: 184.65+0.85
Strategy: 150.07+0.69
Siege: 147.92+0.68
Bellevue is Legendary Archer hero in Age of Empires Mobile. Her specialties and talent tree are Warrior, Attack and Double Attack.
- Hybrid between good support & high DPS.
- Signature skill + “Black Flag” = massive self-buffing, no direct damage.
- Still deals huge damage due to stacking self-boosts.
- High Damage, Glass Cannon: Some players emphasize she can be fragile until you remove her self-debuffs at higher stars (particularly 5★).
- Potential synergy with Mulan or Attila to multiply bursts.
Bellevue Skill Build
Imminent Tempest
Black Tide
Weak Spot
Dark Flag
Best Bellevue Pairings
When it comes to pairings for Bellevue, you can pair him with any Warrior that uses Archer units. For the best Bellevue synergy pairing, we recommend Attila,
Hua Mulan,
Rani Durgavati and
Josephine.
Bellevue Talent Tree Build
Bellevue Skills
Imminent Tempest: Commander skill Deals might damage to the target (damage rate: 59.60% 92.00%, might bonus), increasing the hero’s might damage by 10.43% 16.10% (might bonus) for 6s. Grants 100 initial rage upon entering battle.
Black Tide: Signature skill There is a/an 19.3700 20.54% chance to enter the double attack state for 3s. Increases the hero’s might by 17.88 18.96 and reduces their armor by 10.43 11.06 for every 6 normal attacks launched, for 9s.
Armor Piercer: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.
Infuriation: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.
Act of Mercy: After launching a normal attack, deals might damage to the enemy troop (damage rate: 47.47%, might bonus). Increases your damage by 2.00% (up to 100%) every time when the target loses 1% of its units.
Weak Spot: Attack After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.
Pay in Blood: After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and recovers your units (recovery rate: 24.24%, might bonus).
Dark Flag: After launching a normal attack, increases the might of your hero with the highest might by 22.22 and reduces the armor of the enemy hero with the highest armor by for 6s. 20.20.