Rarity:
Legendary
Unit Type:
Cavalry
Specialties:
Marshal
Attack
Secondary Strike
Cid Stats:
Might: 221.32+1.06
Armor: 163.33+0.78
Strategy: 171.49+0.82
Siege: 122.07+0.51
Cid is Legendary Cavalry hero in Age of Empires Mobile. His specialties and talent tree are Marshal, Attack and Secondary Strike.
- Lackluster commander skill for Marshal cavalry.
- Signature skill and stars unimpressive.
- Occasional 1v1 Utility: Some players try Cid with El Cid–Bushra combos, but the synergy is too niche.
- Generally overshadowed by cavalry heroes like Attila, Mulan, or Hannibal.
Cid Skill Build
Anthem of the Knight
Patriotism
Roar of Victory
Double Attack
Best Cid Pairings
When it comes to pairings for Cid, you can pair him with any Marshal that uses Cavalry units. For the best Cid synergy pairing, we recommend Tariq,
Bushra and
Attila.
Cid Talent Tree Build
Coming Soon.
Cid Skills
Anthem of the Knight: Commander skill (Commander skill) Reduces the target’s movement speed by 4.47% (might bonus) for 12s, reduces the hero’s all damage taken from the target by 5.96% (might bonus), and reduces the target’s healing effect by 45% for 9s. Grants 100 initial rage upon entering battle.
Patriotism: Signature skill (Signature skill) After launching a normal attack, deals 1 instance of might damage to the enemy troop (damage rate: 104.30%, might bonus). Deals 1 extra instance of might damage if the target is in the slow state (damage rate: 104.30%, might bonus).
Armor Piercer: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.
Infuriation: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.
Roar of Victory: After launching a normal attack, deals might damage to the enemy troop (damage rate: 107.28%, might bonus) and increases your troop’s rage by 7.17.
Double Attack: Enters the double attack state and increases the hero’s might, strategy, and armor by 4.04 for 3s.
Furious Charge: Every time the hero activates their signature skill (except for passive skills), increases the hero’s might damage by 3.94%. Up to 5 stacks.
Weak Spot: Attack After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.