Rarity:
Legendary
Unit Type:
Pikemen and Cavalry
Specialties:
Warrior
Piercing
Gather
Darius the Great Stats:
Might: 177.87+0.78
Armor: 131.96+0.58
Strategy: 118.01+0.52
Siege: 95.76+0.42
Darius the Great is Legendary Pikemen and Cavalry hero in Age of Empires Mobile. His specialties and talent tree are Warrior, Piercing and Gather.
- Poor synergy & DPS.
- Easily replaced, bad stars.
- Open Field: Often overshadowed even by mid-tier cavalry.
- Lacks any utility or synergy to stay relevant long.
Darius the Great Skill Build
Ironclade Blitz
Conquest
Spirited Pursuit
Weak Spot Attack
Best Darius the Great Pairings
When it comes to pairings for Darius the Great, you can pair him with any Warrior that uses Pikemen and Cavalry units. For the best Darius the Great synergy pairing, we recommend Leonidas,
Frederick,
Attila the Hun,
Guan Yu, and
Joan of Arc.
Darius the Great Talent Tree Build
Darius the Great Skills
Ironclade Blitz: Commander skill Deals 7 instances of might damage to the enemy troop (damage rate: 58.40% 65.60% , might bonus).
Conquest: Signature skill (Signature skill) Increases the hero”s all attributes by 9.20. When dealing damage, there is a/an 30.00% chance to ignore 20.70% of the enemy’s defense.
Efficient Harvest: Increases the gathering speed for all resources by 14.35%.
Sunder: After launching a normal attack, deals might damage to the enemy troop (damage rate: 53.64%, might bonus) and inflicts the rout effect, dealing might damage every second (damage rate: 7.81%, might bonus) for 3s.
Spirited Pursuit: After launching a normal attack, deals might damage to the enemy troop (damage rate: 86.86%, might bonus).
Supplies Transportation: Increases the gathering speed for all resources by 15.38%. Increases your troop’s load by 7.69%.
Roar of Victory: After launching a normal attack, deals might damage to the enemy troop (damage rate: 107.28%, might bonus) and increases your troop’s rage by 7.17.
Weak Spot Attack: After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.