Fabrice is a support esper who will provide a lot of buff to the team’s espers. She will excel in the majority of the Dislyte game modes. Fabrice does this by providing useful buffs such as invincibility and immunity, as well as ATK UP and 100 percent AP. Up to one allied esper can be used. Fabrice is a solid esper who is well worth having.
Rarity:
Epic
Specialties:
Support
Element
Wind
Ratings
Stats
Base ATK: 781
Base HP: 14818
Base DEF: 862
Base SPD: 100
Fabrice Info
Fabrice, the happy-go-lucky showman, has been generously bestowed by the divinity Freyr, a blessing he eagerly wishes to pass on.
Fabrice in Dislyte is a comprehensive support Esper with ATK, healing, immunity, invincibility, and AP boosts.
Fabrice’s Autumn Butterflies temporarily offers invincibility to a single ally and, more generally, immunity to the entire team. Sonata immediately restores an ally’s AP turn while also providing an ATK Up benefit.
It’s worth noting that if you use Dislyte gift codes, you can acquire a lot of free items, including Nexus crystals. So go ahead and take a peek at them.
Set Recommendations
Set No. 1
Neptunian Waves Set x4: Grants a 35% chance of reducing all ability cooldowns by 1 turn after an ability is used.
Master Grove Set x2: +20% HP
Set No. 2
Neptunian Waves Set x4: Grants a 35% chance of reducing all ability cooldowns by 1 turn after an ability is used.
Adamantine Set x2: All allied Espers start the battle with a Shield equal to 20% of their max HP. Duration: 2 turns.
Una II Main Stats: HP%, DEF
Una IV Main Stats: HP%, DEF
Mui II Main Stats: SPD
Fabrice Skills
Glorious Aura
Deals damage to 1 enemy equal to 110% of ATK, and grants Recovery to whichever teammate has the least HP for 1 turn.
LVL 2 Damage increased to 95%
LVL 3 Damage increased to 100%
LVL 4 Damage increased to 105%
LVL 5 Damage increased to 110%
Love Sonata
Grants 1 teammate 100% AP. Cooldown: 3 turns
LVL 2 Grants target 60% AP
LVL 3 Grants target 80% AP
LVL 4 Grants target 100% AP
LVL 5 Cooldown reduced by 1 turn(s)
Autumn Butterflies
Grants Invincibility to a teammate for 1 turn, and Immunity to all allied Espers for 2 turns. Cooldown: 3 turns
LVL 2 Cooldown reduced by 1 turn(s)
Captain Ability
All allied Espers’ RESIST increases 30%.