Gabrielle is one of the best Espers in the game, and she can help you in almost every aspect of the game. What makes Gabrielle so effective is that she will provide you with defense and attack debuffs to the opposing team, as well as immunity to espers in a team. She also has high speed, which allows her to fight first, and she can easily counter enemy disabler espers due to her skill that grants immunity. Overall, Gabrielle is an esper that you should obtain and use.
Rarity:
Legendary
Specialties:
DPS
Element
Wind
Ratings
Base ATK: 962
Base HP: 14,005
Base DEF: 1002
Base SPD:106
Gabrielle In Game Info
Even without the god Njord’s prodigious powers, Gabrielle in Dislyte would have become a favorite of Espers everywhere! Gabrielle is a Support Esper with the ability to buff and debuff each team in bulk. Rush grants the entire team temporary immunity and DEF Up while striking all enemies and inflicting ATK Down. Broadside inflicts a mass DEF Down on all enemies in the same way.
Download and play Dislyte on your PC to enjoy Gabrielle’s fantastic design and effects. It will also improve your gaming experience and make it easier to use Dislyte redeem codes.
Set Recommendations
Set No. 1
Wind Walker Set x4: +25% SPD
Adamantine Set x2: All allied Espers start the battle with a Shield equal to 20% of their max HP. Duration: 2 turns.
Set No. 2
Wind Walker Set x4: +25% SPD
Master Grove Set x2: +20% HP
- Una II Main Stats: HP%/DEF%
- Una IV Main Stats: HP%/DEF%
- Mui II Main Stats: SPD
Gabrielle Skills
Wavebreaker
Deals damage to a target equal to 140% of ATK, plus an additional 0.45% of ATK per point of SPD.
LVL 2 Damage increased to 110%
LVL 3 Damage increased to 120%
LVL 4 Damage increased to 130%
LVL 5 Damage increased to 140%
Broadside
Heals a teammate for 30% of their max HP, granting them Invincibility for 1 turn. Cooldown: 3
Attacks all enemies three times, dealing total damage equal to 80% of ATK. Each hit has a(n) 50% chance of inflicting DEF Down for 2 turns. Cooldown: 3 turns
LVL 2 Damage increased to 75%
LVL 3 Chance to trigger increased to 50%
LVL 4 Damage increased to 80%
LVL 5 Cooldown reduced by 1 turn(s)
Rush
Blesses all allied Espers with Immunity for 2 turns. Deals damage to all enemies equal to 100% of ATK with an added ATK Down debuff for 2 turns. Cooldown: 4 turns
LVL 2 Damage increased to 95%
LVL 3 Cooldown reduced by 1 turn(s)
LVL 4 Damage increased to 100%
LVL 5 Cooldown reduced by 1 turn(s)
Captain Ability
All allied Espers’ HP increases 30%.