Hall (Hodur) Guide Dislyte

Hall (Hodur) in Dislyte

Rarity:
Rare

Specialties:
DPS

Element
Wind

Ratings

3.5/5 - (8 votes)

Stats

Base ATK: 1082
Base HP: 10771
Base DEF: 849
Base SPD:92

Hall Info

Hall and the God Hodur are strangely connected in more than one aspect, such as resenting an elder brother.

Hall is a dual support-DPS Esper in Dislyte who specializes in sustained damage. Mistletoe Hunter, Hall’s passive, enabling Hall to join in on allies’ attacks against individual targets while poisoning all of Hall’s attacks. This allows Hall to quickly construct a deadly quantity of Poison debuffs on an enemy when working with the proper partners.

Set Recommendations

Set No. 1
Wrath of Jupiter Set x4: +30% ATK
Sword Avatara Set x2: 30% chance of using the basic ability to counterattack upon taking damage.

Set No. 2
Wrath of Jupiter Set x4: +30% ATK
Fiery Incandescence Set x2: +20% Critical Rate

Una II Main Stats: C. DMG, C. RATE
Una IV Main Stats: ATK%
Mui II Main Stats: ATK%

Hall Skills

Arrow of Eternal Solitude

Deals damage to an enemy equal to 110% of ATK with a(n) 40% chance to inflict ATK Down for 2 turns.

LVL 2 Damage increased to 105%
LVL 3 Chance to trigger increased to 35%
LVL 4 Damage increased to 110%
LVL 5 Chance to trigger increased to 40%

Mistletoe Hunter

Each time Hodur’s teammates attack, he follows up with an extra strike, dealing damage equal to 40% of ATK.

LVL 2 Damage increased to 25%
LVL 3 Damage increased to 30%
LVL 4 Damage increased to 35%
LVL 5 Damage increased to 40%

Silent Night

Deals damage to 2 random enemies equal to 180% of ATK with a(n) 80% chance of inflicting DEF Down for 2 turns.
Cooldown: 5 turns

LVL 2 Damage increased to 170%
LVL 3 Chance to trigger increased to 80%
LVL 4 Damage increased to 180%
LVL 5 Cooldown reduced by 1 turn(s)

Captain Ability

During Ritual Miracle or Sonic Miracle challenges, all allied Esper’s C.RATE increases 20%.