Sally (Sif) Guide Dislyte

Sif (Sally)

Sally is a legendary Dislyte support esper. She is a very powerful and useful esper, and she is well worth obtaining because you will be able to use her everywhere. Sally focuses on healing and removing debuffs, but she also increases damage reduction and attack, which is extremely useful. It is recommended that Sally be used with a defensive team to get the most out of the damage reduction buff, but she can also be used with DPS espers without issue.

Rarity:
Legendary

Specialties:
Support

Element
Flow

Player Rating

4.6/5 - (12 votes)

Stats

Base ATK: 753
Base HP: 14,855
Base DEF: 860
Base SPD:100

Sally (Sif) Info

Sally, a determined “audiologist of the Union,” is delighted to channel the goddess Sif’s healing melodies.

In Dislyte, Sally is a healer Esper with stronger dispels and the ability to reduce enemy damage.

Ode To Joy reduces all damage dealt with her team and grants each ally healing and a dispel before the start of their turn.

Universal removes all debuffs currently affecting Sally’s team, equalizes teammates’ HP, and gives everyone an ATK UP buff.

You should use Dislyte redeem codes to level up Sif faster. There are numerous free rewards available.

Set Recommendations

Set No. 1
Abiding Panacea Set x4: +30% Healing Efficacy.
Master Grove Set x2: +20% HP

Set No. 2
Abiding Panacea Set x4: +30% Healing Efficacy.
Adamantine Set x2: All allied Espers start the battle with a Shield equal to 20% of their max HP. Duration: 2 turns.

  • Una II Main Stats: HP%, DEF%
  • Una IV Main Stats: HP%, DEF%
  • Mui II Main Stats: HP%, SPD, DEF%

Sally (Sif) Skills

Light Call

Attacks an enemy three times, each dealing damage equal to 45% of ATK. Has a(n) 60% chance of granting Immunity for 2 turns.

LVL 2 Damage increased to 35%
LVL 3 Chance to trigger increased to 50%
LVL 4 Damage increased to 40%
LVL 5 Chance to trigger increased to 60%
LVL 6 Damage increased to 45%

Universal

Dispels debuffs from all allied Espers, evens out the HP of each ally, and grants the entire team ATK Up for 2 turns. Cooldown: 3 turns

LVL 2 Cooldown reduced by 1 turn(s)
LVL 3 Cooldown reduced by 1 turn(s)

Ode To Joy

Enters the Sweet Harvest state for 2 turns. Each time before a teammate takes action, dispels a debuff on them and heals them for 26% of their max HP.
Cooldown: 4 turns

LVL 2 Healing amount increased to 22%
LVL 3 Healing amount increased to 24%
LVL 4 Healing amount increased to 26%
LVL 5 Cooldown reduced by 1 turn(s)

Captain Ability

All allied Espers’ RESIST increases 40%.