Rarity:
Legendary
Unit Type:
Pikemen
Specialties:
Warrior
Defense
Recovery
Frederick Barbarossa Stats:
Might: 129.96+0.60
Armor: 168.20+0.73
Strategy: 129.96+0.60
Siege: 158.67+0.73
Frederick Barbarossa is the decent for Legendary Pikemen hero in Age of Empires Mobile. His specialties and talent tree are Warrior, Defense and Recovery.
- Good teamfighting commander skill but overshadowed by better picks.
- Decent tank; not the best at DPS or true tanking.
- Useful if you lack better frontline.
- Eventually outclassed by Leonidas, Richard, or Boudica for long-term tanking or damage.
Frederick Barbarossa Skill Build
King’s Shelter
Pledge Of Victory:
King’s Blade
Righteous Judgement
Best Frederick Barbarossa Pairings
When it comes to pairings for Frederick Barbarossa, you can pair him with any Warrior that uses Pikemen units. For the best Frederick Barbarossa synergy pairing, we recommend Boudica,
Richard,
Leonidas,
Joan of Arc, and
Darius the Great.
Frederick Barbarossa Talent Tree Build
Coming Soon.
Frederick Barbarossa Skills
King’s Shelter: Commander skill Reduces up to 5 nearby allied troops’ might damage taken by 4.17% 6.44% (armor bonus) for 12s. Grants 200 initial rage upon entering battle.
Pledge Of Victory: Signature skill Reduces damage taken by your troops by 14.90% 15.80% (armor bonus). When your troop’s units fall below 50%, reduces damage taken to 14.90% 15.80% (armor bonus), and recovers your troop’s units every second for 9s (recovery rate: 14.90% 15.80%, armor bonus). The recovery effect triggers once every 2m.
Sunder: After launching a normal attack, deals might damage to the enemy troop (damage rate: 53.64%, might bonus) and inflicts the rout effect, dealing might damage every second (damage rate: 7.81%, might bonus) for 3s.
War Drums: Every 9s, increases all your heroes’ armor by and strategy by 6 69 for 3s.
Tenacity: Recovers your troop’s units every 9s (recovery rate: 65.65%, armor bonus).
Peaceful Haven: After the hero recovers units, reduces your troop’s damage taken by 4.04% for 3s.
Righteous Judgement: Enters charging state. After 3s, deals might damage to the enemy troop (damage rate: 79.79%, might bonus) and reduces all enemy heroes’ might and strategy by 17.88 (might bonus) for 3s.
King’s Blade: Deals might damage to the enemy troop every 9s (damage rate: 59.60%, might bonus), with a 46% chance to increase all your heroes’ damage by 6.06% for 3s.