Sampo Rating and Info
Specialties: Sub DPS
Tier List Rating: C
Stats Lvl 1
Crit Rate: 5%
Crit. DMG: 50%
Best Sampo Builds
Sampo is one of the 4-star Wind characters in Honkai Star Rail. Sampo has a lot of different builds, but most players are building him as sub-DPS while some players are using him as full support. He possesses Nihility, which allows him to place dots on enemies and debuff them with something that weakens them. He is not as good as other characters, but if you are a new player, feel free to use him. When you get better characters, replace him. You want to pair Sampo with strong DPS characters so they can benefit from the debuffs and dots that he is putting on enemies. Sampo is a C-tier character in Honkai Star Rail.
We will update this guide with more information when the game officially releases. If you want to see how well Sampo performs compared to other characters, you can check out the Honkai Star Rail Tier list. Also, remember to redeem all Honkai Star Rail codes, which will grant you some fantastic items.
Best Sampo Light Cone
Eyes of the Prey
Increases the Effect Hit Rate of the wearer when attacking by 24%, and increases DoT DMG by 24%.
Good Night and Sleep Well
Increase DMG dealt to enemies with Debuffs. For every Debuff the target enemy has, increase DMG by 12%, up to 3 time(s). This effect also applies to DoT DMG.
Best Sampo Relics
Wastelander of Banditry Desert
(2) Increases Effect Hit Rate by 15%.
(4) When attacking an enemy inflicted with a debuff, the wearer deals 15% more DMG with an additional 10% CRIT Rate.
(5) Increases Effect Hit Rate by 15%.
Eagle of Twilight Line
(2) Increases Wind DMG by 12%.
(4) Increases the wearer’s SPD by 10 and regenerates 5% of Max Energy after each action for the wearer.
(5) Increases Wind DMG by 12%.
Dazzling Blades: Normal Attack
Deal 50% of Sampo’s ATK as Wind DMG to a target enemy.
Ricochet Love: Skill
Throw a dagger that deals 15% of Sampo’s ATK as Wind DMG to a target enemy. The dagger will Bounce between enemies up to 4 time(s), with each Bounce dealing an additional 15% of Sampo’s ATK as Wind DMG to a random enemy, with a 50% fixed chance to delay the affected enemy’s action by 5%.
Surprise Present: Ultimate
Deal 96% of Sampo’s ATK as Wind DMG to all enemies. In addition, there is a 100% base dance to reduce the target’s DEF by 20% for 2 turn(s).
Sampo Talent and Technique
Windtorn Dagger: Talent
Sampo’s attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take 25% of Sampo’s ATK as Wind DMG at the start of each turn. Wind Shear can stack up to 5 time(s).
Shining Bright: Technique
Toss a Flash Bomb at a target enemy that Blinds them for 10 second(s). Enemies inflicted with Blind cannot detect your team.
Level 1: Rising Love
When using Skill, throwing dagger gains 1 more bounce attack.
Level 2: Infectious Enthusiasm
When an enemy with Wind Shear is defeated, there is a 100% base chance to impose 1 stack of Wind Shear on all enemies.
Level 3: Big Damage
Ultimate Lv. +3, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Level 4: Increased Spending
Talent’s Wind Shear DMG Multiplier increases by 10%.
Level 5: Huge Damage
Skill Lv. +3, up to a maximum of Lv. 15. Basic ATK Lv. +1. up to a maximum of Lv. 10.
Level 6: The Deeper the Love. the Stronger the Hate
When Skill hits an enemy with 5 or more stack(s) of Wind Shear, the current Wind Shear immediately deals 10% of its current DMG.
A silver-tongued salesman, where there is profit to be made, you can be sure Sampo is nearby. Sampo’s unique knowledge makes it hard not to approach him for help, but becoming his “customer” is not necessarily a good thing. After all, “customers” can quickly turn into “commodities” for the right price.