Tariq Talent Tree Build and Guide Age of Empires Mobile

Tariq Talent Tree Build and Guide Age of Empires Mobile

Rarity:
Legendary
Unit Type:
Cavalry
Specialties:
Marshal
Attack
Secondary Strike

Tariq Stats:
Might: 184.98+0.85
Armor: 110.99+0.51
Strategy: 93.08+0.43
Siege: 136.97+0.63

Tariq is Legendary Cavalry hero in Age of Empires Mobile. His specialties and talent tree are Marshal, Support and Double Attack.

  • Another Marshal cavalry hero with a lackluster signature skill (like Cid).
  • Decent DPS skill set, but not good enough to justify heavy investment.
  • Situational Use: Sometimes used in niche rally builds or small-scale fights.
  • Generally overshadowed by cavalry all-stars such as Attila, Hannibal, or Mulan.

Tariq Skill Build

  1. Sword-of-Sage Sword of Sage
  2. Desert-Iron-Riders Desert Iron Riders
  3. Spirited-Pursuit Spirited Pursuit
  4. Roar-of-Victory Roar of Victory

Best Tariq Pairings

When it comes to pairings for Tariq, you can pair him with any Marshal that uses Cavalry units. For the best Tariq synergy pairing, we recommend Cid Cid, BushraIcon Bushra and Axel Axel.

Tariq Talent Tree Build

Tariq-Talent-Tree-Build

Tariq Skills

Sword-of-Sage Sword of Sage: Commander skill Increases your troop’s and the nearby allied troops’ might damage by 4.47% (might bonus) for 9s. (The effect can neither stacked nor applied to a rallied army.)

Desert-Iron-Riders Desert Iron Riders: Signature skill Increases the damage of the hero’s secondary strike skills by 5.96% (might bonus). If your troop activates a commander skill, increases the activation chance of the hero’s secondary strike skills by 2.98% for 6s.

Armor-Piercera Armor Piercer: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.

Infuriation Infuriation: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.

Act-of-Mercy Act of Mercy: After launching a normal attack, deals might damage to the enemy troop (damage rate: 47.47%, might bonus). Increases your damage by 2.00% (up to 100%) every time when the target loses 1% of its units.

Spirited-Pursuit Spirited Pursuit: After launching a normal attack, deals might damage to the enemy troop (damage rate: 86.86%, might bonus).

Roar-of-Victory Roar of Victory: After launching a normal attack, deals might damage to the enemy troop (damage rate: 107.28%, might bonus) and increases your troop’s rage by 7.17.

Weak-Spot-Attack Weak Spot: Attack After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.