Rarity:
Legendary
Unit Type:
Cavalry
Specialties:
Marshal
Attack
Secondary Strike
Tariq Stats:
Might: 184.98+0.85
Armor: 110.99+0.51
Strategy: 93.08+0.43
Siege: 136.97+0.63
Tariq is Legendary Cavalry hero in Age of Empires Mobile. His specialties and talent tree are Marshal, Support and Double Attack.
- Another Marshal cavalry hero with a lackluster signature skill (like Cid).
- Decent DPS skill set, but not good enough to justify heavy investment.
- Situational Use: Sometimes used in niche rally builds or small-scale fights.
- Generally overshadowed by cavalry all-stars such as Attila, Hannibal, or Mulan.
Tariq Skill Build
Sword of Sage
Desert Iron Riders
Spirited Pursuit
Roar of Victory
Best Tariq Pairings
When it comes to pairings for Tariq, you can pair him with any Marshal that uses Cavalry units. For the best Tariq synergy pairing, we recommend Cid,
Bushra and
Axel.
Tariq Talent Tree Build
Tariq Skills
Sword of Sage: Commander skill Increases your troop’s and the nearby allied troops’ might damage by 4.47% (might bonus) for 9s. (The effect can neither stacked nor applied to a rallied army.)
Desert Iron Riders: Signature skill Increases the damage of the hero’s secondary strike skills by 5.96% (might bonus). If your troop activates a commander skill, increases the activation chance of the hero’s secondary strike skills by 2.98% for 6s.
Armor Piercer: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.
Infuriation: After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.
Act of Mercy: After launching a normal attack, deals might damage to the enemy troop (damage rate: 47.47%, might bonus). Increases your damage by 2.00% (up to 100%) every time when the target loses 1% of its units.
Spirited Pursuit: After launching a normal attack, deals might damage to the enemy troop (damage rate: 86.86%, might bonus).
Roar of Victory: After launching a normal attack, deals might damage to the enemy troop (damage rate: 107.28%, might bonus) and increases your troop’s rage by 7.17.
Weak Spot: Attack After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.