Xie Yuzhi (Death Guard Bai) Guide Dislyte

Xie Yuzhi (Death Guard Bai) Guide

Rarity:
Rare

Specialties:
Disabler

Element
Wind

Ratings

4.5/5 - (11 votes)

Stats

Base ATK: 849
Base HP: 12,999
Base DEF: 1,032
Base SPD: 99

Xie Yuzhi Info

Xie Yuzhi is a disabler Esper in Dislyte who can lower and absorb opponent AP, stun all enemies, and boost his own SPD. While Xie Chuyi is present, Soul Dispel allows Xie Yuzhi to reduce the target’s AP; target number +2 when Xie Chuyi is present.

When Xie Chuyi is present, Luck in Pairs can inflict Stun on all enemies and, upon ascension, deals 2 additional hits while inflicting Stun. Heaven Awaits has the ability to absorb the target’s AP while obtaining SPD Up.

Xie Yuzhi isn’t a great esper, and you’ll need to replace her on your esper team, so read our list of the top espers in Dislyte to avoid picking week espers.

Set Recommendations

Set No. 1
Wind Walker Set X4: +25% SPD
Sword Avatara Set x2: 25% chance of using the basic ability to counterattack upon taking damage.

Set No. 2
Wind Walker Set X4: +25% SPD
Apollos Bow Set X2: +25% ACC

Una II Main Stats: HP%,DEF%
Una IV Main Stats: HP%,DEF%
Mui II Main Stats: HP%,SPD

Xie Yuzhi Skills

Soul Dispel

Attacks an enemy once, dealing damage equal to 100% of ATK, with a(n) 40% chance of reducing their AP by 10%. If Xie Chuyi is present, this ability will attack 2 more random targets with the same damage and status effect applied.

LVL 2 Damage increased to 90%
LVL 3 Trigger Chance increased to 35%
LVL 4 Damage increased to 100%
LVL 5 Trigger Chance increased to 40%

Luck in Pairs

Attacks all enemies twice, each dealing damage equal to 45% of ATK, with a(n) 40% chance of inflicting Stun for 1 turn. If Xie Chuyi is present, this ability deals 2 additional attacks with the same status effect applied. Cooldown: 3 turns

LVL 2 Damage increased to 40%
LVL 3 Trigger Chance increased to 40%
LVL 4 Damage increased to 45%
LVL 5 Cooldown reduced by 1 turn(s)

Heaven Awaits

Grants SPD Up for 2 turns and then attacks an enemy twice, each dealing damage equal to 120% of ATK and stealing 10% of the targets AP. Cooldown: 3 turns

LVL 2 Damage increased to 105%
LVL 3 Damage increased to 110%
LVL 4 Damage increased to 120%
LVL 5 Cooldown reduced by 1 turn(s)

Captain Ability

Increases ally ACC in Ritual and Sonic Miracles by 30%.