Eomer Build and Guide LOTR Rise To War

Eomer Build and Guide LOTR Rise To War

Rarity:
Tier 2

Specialties:
Balanced

Stats:
Might: 95+1.9xLVL
Speed: 108+2.37xLVL
Focus: 68+0.85xLVL

Race:
Men

In LOTR Rise To War Eomer is one of the best Commanders for mounted units out of the mid-tier list of Commanders, which also puts him at the very top overall for recruiting mounted units. You could even say that Eomer is an “upgraded” version of Eowyn. Eomer is Tier 2 Commander with way above average stats for Might and Speed and decent Focus.

Eomer is also one of the iconic characters from LOTR lore and folklore amongst the Men race, and also an important side character in the LOTR series, he is Eowyn’s brother and Theoden’s most trusted soldier and friend, and also eventual king of Rohan after Theoden’s death. The first thing that you need to notice and acknowledge is his base trait which is “Balanced”. “Balanced” trait will give Eomer +25 (Commander) Might, +25 (Commander Speed), and +2 Skill points. Eomer’s highest stat is Speed.

Speed stat has 3 effects, firstly it increases the Commander’s turn order in battle. secondly, It increases each unit’s speed in battle and lastly, it increases the army’s march speed on the world map. Whenever your Commander levels up you will have a skill point to spend in their skill tree. There are four main skills and thus four different focus points in Eomer’s skill tree which we will talk about here.

Note that each of these four main skills has two additional skills connected to them which you will unlock upon leveling the main skill to level 2. On Commander Respect level 0 you will have two starting main skills.

Eomer Build LOTR Rise To War

Respect level 0 Build

The first one of two starting main skills is “Marshal of the Mark”. “Marshal of the Mark” skill when active will give : (Against 1 enemy target) Deals % Physical damage, (Eomer) Speed +amount for 1 round. This is a decent skill for extra damage and mitigation from two connecting skills and you should invest some of the skill points in this skill build in the early game but his second main skill is more important so be careful not to spend too many skill points here.

Note that the “Marshal of the Mark” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill. This skill has 2 rounds of cooldown. At the max level of “Marshal of the Mark”, Eomer will receive additional +15 Speed points, which is very good since Speed is Eomer’s highest base stat.

As mentioned above upon leveling the “Marshal of the Mark” skill to level 2 you will unlock its two additional skills which you will be able to level up. These two skills are:

Discipline: (Army) Defense +amount.
Swing: (Against 2 enemy targets) Deals % Physical damage. This skill has 1 round cooldown.

These skills are pretty decent and it’s recommended to have at least 1 point spent on them if you decide to spend some points in this skill tree.

Naturally, effect stats % rise as you level up addressed skills.

The second main skill is “Rohirrim” which when active will give: (Mounted units) Damage +% upon inflicting damage [effect modified by Speed stat] (up to 3 stacks). Now, this skill is something you should focus on in the early game and you should prioritize this skill tree especially for all mounted units that you have recruited.

Note that “Rohirrim” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill. Additionally, on max level of “Rohirrim” skill, Eomer will receive additional +15 Might points.

Two additional skills that you will unlock upon leveling “Rohirrim” to level 2 are:

Cleave: (Against 1 enemy target) Deals % Physical damage (effect modified by Speed stat). This skill has 2 rounds of cooldown. This is an insane damage skill and needless to say u should definitely max it out.
Riding Excellence: (Mounted units) Damage received -%. Since Eomer is focused around mounted units, this is a great damage mitigation skill to spend some points in.

Naturally, effect stats % rise as you level up addressed skills.

Respect level 3 Build

Upon reaching Respect level 3 with Eomer you will be able to unlock and level up his third main skill called “Eadig” which when active will give: (Eomer) Damage dealt +%. This is a skill tree to focus on in mid-game although you could go for the “Marshal of the Mark” as well. Both of these skills can prove to be an excellent choice since “Marshal of the Mark” will give provide your units with both mitigation + damage and it will boost Eomer’s Speed stat.

You should choose which skill to go with depending on your needs and situation. Note that “Eadig” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill. Like every other main skill, these stats rise as you level up the skill.

At the max level of the “Reading” skill, Eowyn will receive an additional +20% Normal attack damage buff. Two additional skills that you will unlock upon leveling “Eadig” to level 2 are:

Attack Vitals: (Against 1 enemy target) Deals % Physical damage and +% chance to deal additional % Physical damage. This skill has 1 round cooldown.
Cull the Weak: (Against the enemy target with the lowest defense) Deals % Physical damage. This skill has 1 round cooldown.



To conclude, the best way to go at this point is to max “Eadig”, if needed reset skill points if you put too many in “Marshal of the Mark” and spend them in this main skill, When it comes to “Attack Vitals” and “Cull the Weak”, you should max them as well since they proved to be great damaging skills.

Naturally, effect stats % rise as you level up addressed skills.

Respect level 5 Build

And finally, upon reaching Respect level 5 with Eomer you will be able to unlock and level up his fourth main skill called “Eored Leader” which will give: (Every round) [Mounted units] % chance of recovering % HP. This should be your focus point for late game and should definitely be maxed out along with “Rohirrim” since both skills heavily impact mounted units.

Two connecting skills that we will mention below are also excellent skills for mounted units as well. This skill is very similar to Eowyn’s “White Lady of Rohan” but there are some differences, more healing being one of the more important differences for example. Like every other main skill, these stats rise as you level up the skill.

At the max level of the “Eored Leader” skill, chance factor is removed and units will heal each round. Note that the “Eored Leader” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill.

Two additional skills that you will unlock upon leveling “Eored Leader” to level 2 are:

Flanking: (Against 1 enemy target) Deals % Physical damage (prioritizes Ranged units). This skill has 2 rounds of cooldown.
Mounted Combat: (On hit) [Mounted units] % chance of dealing an additional % damage.

It is highly recommended to max out the “Mounted Combat” skill since it will give your mounted units a substantial chance to deal more damage and as we can tell by now, Mounted units are crucial in Eomer’s build. It is also recommended to put some points in “Flanking” for extra damage, and it’s a very decent skill against ranged units.

Naturally, effect stats % rise as you level up addressed skills.