Faramir Build and Guide LOTR Rise To War

Faramir Build and Guide Lotr Rise To War

Rarity:
Tier 1

Specialties:
Warrior
Tip Master

Stats:
Might: 76+1.52xLVL
Speed: 73+1.46xLVL
Focus: 95+1.90xLVL

Race:
Men

Faramir is a very good and useful Commander in the lower tier list of Commanders with above-average stats for Might, and decent Speed and Focus. Faramir is Boromir’s brother and is also one of the iconic characters from LotR lore and folklore amongst the Men race, and also an important side character in the LotR series.

In LOTR Rise To War Faramir is Tier 1 Commander and the first thing that you need to notice and acknowledge is his base trait which is “Balanced”. “Balanced” trait will give Faramir +25 (Commander) Might, +25 (Commander Speed), and +2 Skill points. Faramir’s highest stat is Might. Might increase Physical damage dealt to enemy units and Commanders. 

Every time when your Commander levels up you will have a skill point to spend in their skill tree. There are four main skills and thus four different focus points in Faramir’s skill tree which we will talk about here.

Note that each of these four main skills has two additional skills connected to them which you will unlock upon leveling the main skill to level 2. On Commander Respect level 0 you will have two starting main skills.

Faramir Build LOTR Rise To War
Best Faramir Build

Respect level 0 Build

The first one of two starting main skills is “Rangers of Ithilien”. “Rangers of Ithilien” skill when active will give : (Round 1) [Against 1 enemy target]  Deals % Physical damage, [All units] gain initiative for the next round. This is a great skill to go for in the early game because of the burst potential and it should be your focus point and maxed out.

Note that the “Rangers of Ithilien” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill. This skill has 2 round cooldowns. At the max level of “Rangers of Ithilien”, Faramir will receive additional +15 Might points.

As mentioned above upon leveling the “Rangers of Ithilien” skill to level 2 you will unlock its two additional skills which you will be able to level up. These two skills are:

Flanking: (Against 1 enemy target) Deals % Physical damage (prioritizes ranged units). This skill has 2 rounds of cooldown.
Rush: [Round 1] (Against 1 enemy target) Deals % Physical damage. This skill has 1 round cooldown.
These skills are pretty decent and it’s recommended to have at least 1 point spent on them.
Naturally, effect stats % rise as you level up addressed skills.

The second main skill is “Last Steward” which when active will give: Time needed to complete tips -%. Now, some other Commanders share similar skills like this one, and needless to say, it’s useless for battle but if you want to level up Faramir faster and gain EXP from tips rather than sending him to battle, you might spend some points on this skill.

Consider spending at least 2 points on this skill regardless of the way you choose to level him up because of the two connecting skills we will mention below.  Note that the “Last Steward” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill.

Additionally, at max level of “Last Steward” skill, Faramir acts as 2 commanders when completing tips. Two additional skills that you will unlock upon leveling “Last Steward” to level 2 are:

  • Leader: Experience gained from battles +%.
  • Inquisitive: Experience gained from tips +%.

It’s recommended to put some points in “Last Steward” because of these two skills, it’s up to you how you choose to play Faramir, although the best way would probably be using the “Leader” skill with the “Rangers of Ithilien” skill tree.

Naturally, effect stats % rise as you level up addressed skills.

Respect level 3 Build

Upon reaching Respect level 3 with Faramir you will be able to unlock and level up his third main skill called “Guide” which when active will give: (Allied army) % chance of avoiding first instance of Damage. This skill is a very useful skill tree and you should definitely spend some points on it to get that extra Physical damage burst in the early game.

Note that the “Guide” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill. Additionally on max level of “Guide” skill, while damage is increased, the army gains Stun immunity.

So not only is it useful for extra bursts but your army will also become Stun immune. Two additional skills that you will unlock upon leveling “Guide” to level 2 are:

  • Armed Escort: (Against 1 enemy target) Deals % Physical damage, ) [1 Allied unit Recover % HP, effect modified by Focus stat] . This skill has 1 round cooldown. Very good skill for extra damage and some HP recovery.
  • Foresight: (First 4 rounds) [All allied units] +% chance to ignore enemies’ avoidance status each round.

Naturally, effect stats % rise as you level up addressed skills.

Respect level 5 Build

And finally, upon reaching Respect level 5 with Faramir you will be able to unlock and level up his fourth main skill called “Heir” which will give: (Every round) [Allied units] Defense +%, stacks once per round.

Now this skill is something you should focus on if you are facing high damage and heavy burst units and Commanders in the late game and you should prioritize this skill tree for its great Defense and damage mitigation effects, it also works great in synch with “Guide” or “Rangers of Ithilien”, ideally both if your Faramir is high level.

Note that “Heir” skill is referenced as a “title” rather than “skill” which essentially means once it’s unlocked and you have a skill point in it, it will act as a passive skill. Additionally, at the max level of “Heir” skill, Faramir will receive a bonus +15 Focus points.

Two additional skills that you will unlock upon leveling “Heir” to level 2 are:

  • Gallant: (Commander) Might +% and Speed +%.
  • Nobility: (Men) Damage +%.

It’s highly recommended to max out “Nobility” and recruit Men units since it’s a great boost for them.

Naturally, effect stats % rise as you level up addressed skills.