Minecraft Deep Frozen Ocean

Minecraft Deep Frozen Ocean

A deep frozen ocean is generated when specific requirements are met in Minecraft. Both of these need to conform to the situation of the biome’s location to occur. We can find deep frozen oceans spread worldwide, identified through more specific details like color or similar effects. So let’s explore the deep frozen ocean biome.

Deep ocean

The ocean varies in depth, with many parameters of the area depending on this capacity. There are enough shifts in appearance that we will notice, too, especially the color of the water. More specific vegetation and mobs are also important as a distinguishing factors.

However, aside from depth, we have the temperature of an area to worry about too. Variations in oceans are based on the temperature being temperate, cold, and frozen. Where temperate and cold can be a bit tougher to distinguish until we dive deeper, frozen oceans will have some telltale signs.

Deep frozen ocean

Deep frozen ocean

A frozen ocean is easy to spot with the giant icebergs sprouting out of it and a lot of ice about. Some locations will form whole sheets of ice that can be walked on to traverse between locations. The icebergs themselves can hold quite a few unique traits. There are scant few pieces of vegetation, only occurring underwater.

Vegetation

The only place where we can find vegetation is underwater. These locations have kelps and seagrass mostly. Some floors contain pretty dense “forests” of this underwater growth. Thankfully, it enhances underwater dives. Sometimes, these plants come in handy too.

Mobs

With mobs in the deep frozen ocean location, we’ll get a nice switch of items while some regular ones remain. The deep frozen ocean contains mostly water mobs in terms of unique available mobs.

A squid is the first water mob to list out. They can spawn in groups of 1 to 4. Upon being killed, squids will drop ink sacs. These can be used to replace black dye in many situations.

Polar bears are technically not water mobs, but they will be found near them. Regularly passive, these animals can be tamed by giving them an appropriate choice of fish. Polar bears spawn in groups of 1 or 2 but can be found in bigger numbers.

Salmon is the ambient type of mob in the ocean. They spawn in groups of 1 to 5, often crowding in schools of fish. Across the whole ocean, we are most likely to find these fish. We have the opportunity to cook these for a quick source of food.

In terms of food, we will probably have an easy time finding rabbits on the pieces of ground above water. However, these are tougher to catch, generating 2 to 3 in each spawn.

Lastly, we will see the standard hostile mobs that can be spotted across the world. Spawn frequency is mostly the same, with some tweaks due to two new mobs that are unique to frozen and underwater areas. These being drowned and strays. Variants of zombies and skeletons, respectively, that have slight differences in stats or drops.

  • Salmon
  • Squids
  • Dolphins
  • Creepers
  • Endermen
  • Skeletons
  • Spiders
  • Witches
  • Zombies