Meryl is an SSR character in Tower of Fantasy that has excellent defense skills that will provide a lot of durability and decent damage with the right awakening. Meryl is using a weapon called Rosy Edge that is providing a lot of defense and slow effects. Meryl is a great character when it comes to PVE, especially against enemies that have shields. She can destroy shields pretty fast and able to tank a lot of damage.
Problem with Meryl is that she is for end-game PVE so there is no point in using her while you are leveling because of low damage. It will only slow down your leveling process. So save her for the end game. Down you will find all information about Meryl and Rosy Edge, what is best Meryl Matrices Builds, skills, etc.
Check out the Tower of Fantasy Tier List to see how well Bai Ling is performing compared to other characters.
Meryl Weapon Rosy Edge
Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 151.00% of ATK. While frostbitten, the target’s weapon charge rate is reduced by 50%.
1 Star- Increase shatter by 15% and restore 10% of HP after shattering the target’s shield.
2 Stars- Increase the current weapon’s base HP growth by 16%.
3 Stars- Obtain Health Ice Shield with 10% maximum health value when the weapon is switched; cooldown takes 20 seconds; Ice Shield lasts up to 10 seconds.
4 Stars- Increase the current weapon’s base HP growth by 32%.
5 Stars- Increase damage and shatter by 50% while the shield is active.
6 Stars- Health Ice Shield with a health value of up to 20% is obtained when switched to the weapon. The shield provides immunity to control effects; cooldown takes 20 seconds; Ice Shield lasts up to 10 seconds.
Meryl Best Matrices Build
King x2– When a target is shattered, grant 8%/10%/12%/14% damage boost for 25 seconds. Only the highest level is applied when the effect is obtained repeatedly.
Shiro x2- Increase both damage and shatter to targets with more than 50% HP by 15%/19%/22.5%/26%.
Sobek x3- Increase damage dealt by 6%/7.5%/9% for each enemy nearby. Up to 3 stacks.
Check out the Tower of Fantasy Best Matrices for other characters.
Meryl Simulacrum Traits
1200- Reduce frost damage received by Meryl by 20%, gain immunity to the frostbitten effect, and reduce duration of being frozen by 50%.
4000- Reduce frost damage received by Meryl by 25%, gain immunity to the frostbitten effect, and reduce duration of being frozen by 50%.
Meryl Attacks and Movesets
Normal Attack- Attack x5
While on the ground, swing the greatsword to attack 4 times in a row.
- Deal damage equal to 72.9% of ATK + 4 and knock the target back a short distance.
- Deal damage equal to 60.1% of ATK + 3 and knock the target back a short distance.
- Deal damage equal to 105.4% of ATK + 6 and knock the target back a short distance.
- Deal damage equal to 156.3% of ATK + 8, strongly suspend the target, then launch them upon landing.
Aerial Strike- Jump + Attack
While airborne or after jumping once, tap normal attack to attack 4 times in a row.
- Deal damage equal to 106.5% of ATK + 6.
- Deal damage equal to 87.5% of ATK + 5.
- Deal damage equal to 156% of ATK + 8.
- Deal damage equal to 140.5% of ATK + 7 and deliver a knockdown, launch the target upon landing.
Rising Slash- Attack + Hold Attack
After the third normal attack, hold attack button to trigger Rising Slash. Upon hit, strongly suspend the target and go airborne, dealing damage equal to 64.3% of ATK + 3.
Moonset Slash- Jump + Hold Attack
Tap and hold normal attack while airborne (or tap when a target is selected), or tap normal attack while climbing, jumping backward, or using the Jetpack to trigger Moonset Slash.
While falling, each hit deals damage equal to 12.5% of ATK + 1. Upon landing, deal damage equal to 140.5% of ATK + 7 and launch targets. The higher the altitude when triggering the attack, the greater the damage dealt, up to 600% damage.
Sneak Attack- Crouch + Attack
Approach the enemy from behind while crouching, then tap normal attack to use Sneak Attack, dealing damage equal to 570% of ATK + 30.
Whirlwind- Hold Attack
While standing still or moving, tap and hold normal attack to trigger Whirlwind, dealing damage equal to 132.8% of ATK + 7 every 0.5 seconds to the target. Grant hitstun immunity while in use.
Devastate- Perfect Dodge + Attack
Tap normal attack during the short perfect dodge window (tap an arrow button before dodging) to trigger Devastate. Deal damage equal to 65.9% of ATK + 3 each hit and launch targets.
Crescent Slash- Dodge + Attack
Tap normal attack during the short period after dodging to trigger Crescent Slash. Swing the great sword to unleash sword auras forward, each dealing damage equal to 49.6% of ATK + 3.
Swing the great sword to launch sword auras forward, each dealing damage equal to 141.7% of ATK + 7 and increasing damage dealt by 5% with each hit. While active, immune to control effects. Cooldown: 45 seconds.
Discharge Frost Barrier
When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the wielder and smash the ground to form a barrier, dealing damage equal to 503.2% of ATK + 26 to nearby enemies, suspending targets. This reduces their speed by 50% and stops them from dodge or jump. The barrier lasts 5 seconds and blocks projectiles.